About

I’m Anton a level designer based in Stockholm, Sweden, working at Coffee Stain North on an unannounced title.


With a background in literature, rhetoric, and journalism I define a good level by it’s narrative – what story does the player create for themselves while playing, and what tales do players share with others when they’re visiting a digital space.

     Be it multiplayer or single player, first or third person, a good level nurtures conversation.